Jul 20, 2008, 10:38 AM // 10:38
|
#1
|
Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
|
"Nearest mob" or "Last mob" indicator in hardmode.
Yesterday I was vanquishing and spent a full hour searching Zhenshun Tunnels for that last patrolling mob.
My suggestion is that when in hardmode, there should be a red arrow on the radar showing the direction to the nearest mob. This to avoid the tedium of searching for that elusive last patrol in large, labyrinthine, areas such as Zhenshun Tunnels or Iron Horse Mines. It could even be a "last mob" indicator which doesn't light up until there's only one group of enemies left on the map, that would still be very helpful!
If that is seen as cheating, how about a skill which pings the direction to the nearest mob? Like Wolf Spirit skill does in Eye Of The North in the Nornbear mission. I'd be willing to sacrifice a skill slot to not have to endlessly jog around searching for that last patrol!
Anet - Please?
Thread Edited by Celestial Beaver: Poll Added.
Last edited by Cebe; Jul 22, 2008 at 07:29 AM // 07:29..
|
|
|
Jul 20, 2008, 12:04 PM // 12:04
|
#2
|
Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
|
Good idea for PvE only skill
|
|
|
Jul 20, 2008, 01:24 PM // 13:24
|
#3
|
Ascalonian Squire
Join Date: Mar 2006
Guild: AA (Archers Anonymous)
Profession: Mo/W
|
I vote no, vanquishing is a hard earned title. Work for it. If u think it takes to long, get ur drunk title or somethink like it
|
|
|
Jul 20, 2008, 01:39 PM // 13:39
|
#4
|
Wilds Pathfinder
Join Date: Mar 2008
Location: Odense, Denmark
Profession: E/
|
Quote:
Originally Posted by lompos
I vote no, vanquishing is a hard earned title. Work for it. If u think it takes to long, get ur drunk title or somethink like it
|
Searching for hours after a group only makes it more time consuming, not harder earned imo. /signed
|
|
|
Jul 20, 2008, 02:28 PM // 14:28
|
#5
|
Krytan Explorer
Join Date: Mar 2008
Location: Land of Confusion
Guild: [swea]
Profession: W/
|
/Signed
That would make me wanna vanq again
|
|
|
Jul 20, 2008, 02:33 PM // 14:33
|
#6
|
Jungle Guide
|
just look at your map and think about what you missed for a min... it's not too hard.
|
|
|
Jul 20, 2008, 03:01 PM // 15:01
|
#7
|
Academy Page
Join Date: Jun 2007
Guild: Electric warfair
Profession: E/Me
|
people just have poor reading comprehension -.- this is the the last mob...meaning all else has been killed, spending endless hours looking for it isn't really earning it but just a waste of time after you spent so long clearing the place, secondly studying the map won't help any, this is a patrol groups, yes their tricky to find.
|
|
|
Jul 20, 2008, 03:18 PM // 15:18
|
#8
|
Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
|
this has been suggested many times already.
|
|
|
Jul 20, 2008, 03:53 PM // 15:53
|
#9
|
Ascalonian Squire
Join Date: Feb 2007
Guild: Sentinels of the Rift [SotR]
Profession: D/
|
/signed
This would be so useful... it isn't adding to the challenge of HM to find the last mob, just the amount of time it takes to complete an area. You can run around for ages missing a patrol, so it just comes down to luck sometimes.
|
|
|
Jul 20, 2008, 04:06 PM // 16:06
|
#10
|
Krytan Explorer
Join Date: Jan 2006
Profession: W/
|
/signed. How does it tkae away the skill? It points to LAST mob. Meaining you've already killed pretty much every mob.
|
|
|
Jul 20, 2008, 04:06 PM // 16:06
|
#11
|
Frost Gate Guardian
Join Date: May 2006
Profession: R/
|
/signed
I spent 2 hours last night tracking around Ferndale for a single dredge that always seemed to just be out of range......
|
|
|
Jul 20, 2008, 04:10 PM // 16:10
|
#12
|
Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
|
Quote:
Originally Posted by lompos
I vote no, vanquishing is a hard earned title. Work for it. If u think it takes to long, get ur drunk title or somethink like it
|
Running around Talus Chute for 1 1/2 hours looking for one ice imp or Avicara is not "hard", just "boring, tedius, and time consuming".
/signed
Just would eliminate a lot of unnecessary stress.
|
|
|
Jul 20, 2008, 04:23 PM // 16:23
|
#13
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
Yup, it should trigger when any of these happens:
- Killed 95% of the mobs.
- 10 monsters left.
- 2 enemy groups lefts.
And it should point one by one each of those monsters.
|
|
|
Jul 20, 2008, 08:35 PM // 20:35
|
#14
|
Lion's Arch Merchant
Join Date: Apr 2006
Location: Belgium
|
but searching for the last mobs is part of vanquishing :x
/notsigned
just keep a close look on the minimap and divide and shit, we almost never need to search for the last mobs
|
|
|
Jul 20, 2008, 09:49 PM // 21:49
|
#15
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
Quote:
Originally Posted by Snoes
but searching for the last mobs is part of vanquishing :x
/notsigned
just keep a close look on the minimap and divide and shit, we almost never need to search for the last mobs
|
What? No! KILLING the last mob is part of the Vanquishing!
|
|
|
Jul 20, 2008, 09:53 PM // 21:53
|
#16
|
Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
|
/signed. But I agree with the poster who said it should be a pve skill... It doesn't make the game harder, it just makes it time consuming and annoying.
|
|
|
Jul 20, 2008, 11:34 PM // 23:34
|
#17
|
Wilds Pathfinder
Join Date: Mar 2007
Location: I live in an Igloo in southern BC, neer US border.
Guild: The Pig Pen [PIGZ] & We Aint All [NロロB]
Profession: Mo/D
|
/signed, agreed.
I haven't vanquished too many area's, but it is a real pain to try and hunt down the last guy or two. It is not a matter of skill, as you have already killed 499 of the 500 guys in the map (for example).
It is just wasted time, and those arguing that it will take away from vanquishing, please break down the meaning of that word.
van·quish [vang-kwish, van-]
–verb (used with object)
1. to conquer or subdue by superior force, as in battle.
2. to defeat in any contest or conflict; be victorious over: to vanquish one's opponent in an argument.
3. to overcome or overpower: He vanquished all his fears.
Not to run around MINDLESSLY looking for a single mob.
|
|
|
Jul 21, 2008, 12:01 AM // 00:01
|
#18
|
Emo Goth Italics
|
/Signed.
I'm on my last 32 vanquishes in Tyria, and all I can say is it's time consuming and pisstaking. It's only happened to me about 6 times overall. Difficulty is irrelevent when it's only one enemy left, or to put my point in better words:
Quote:
Originally Posted by Kanyatta
Running around Talus Chute for 1 1/2 hours looking for one ice imp or Avicara is not "hard", just "boring, tedius, and time consuming".
|
|
|
|
Jul 21, 2008, 12:30 AM // 00:30
|
#19
|
Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
|
Quote:
Originally Posted by SmokingHotImolation
Searching for hours after a group only makes it more time consuming, not harder earned imo. /signed
|
QTF It only makes things annoying and time consuming, your still killing everything, the skill in it does not change. /signed for this reason
Quote:
Originally Posted by Proff
just look at your map and think about what you missed for a min... it's not too hard.
|
That doesn't work all the time, as sometimes you -unexpectedly- pass a mob, or trigger a patrol.
Quote:
Originally Posted by MithranArkanere
Yup, it should trigger when any of these happens:
- Killed 95% of the mobs.
- 10 monsters left.
- 2 enemy groups lefts.
And it should point one by one each of those monsters.
|
/signed for these triggers for the indicator.
|
|
|
Jul 21, 2008, 12:49 AM // 00:49
|
#20
|
Frost Gate Guardian
Join Date: May 2007
Location: In the land of Do Not Disturb
Guild: Wind Riders
Profession: R/
|
Very much so yes. Usually I just take a break if I'm missing one mob, but it would still save time. Vanquishing is about killing. I do not find running around a long area for 30min to an hour trying to find ONE SINGLE ENEMY.
/signed
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 03:57 AM // 03:57.
|